This week's Community Engagement Challenge is about sharing your expertise and discussing summoners unique buffs, debuffs and strategies that shape the battlefield and is the most important part of a battle, because although a summoner does not fight on the battlefield himself, but your whole team of monsters relies on him. So I will share with you the strategy for fire summoner Tarsa and also my experience with her on Battlefield! 😎
But melee attackers under normal circumstances attack the enemy from close range only, meaning if your melee attackers are standing anywhere behind instead of in the first position then they will not be able to attack no matter how fierce they are. But as I told you this happens in normal circumstances but there is a solution for this as well, if your melee attackers have any of the abilities Sneak, Opportunity, or Reach then your attackers will be able to attack even if they are not in the first position but all these abilities have conditions as well like the attacker with Sneak and Opportunity ability can attack from anywhere in the backline and the attacker with Reach ability may attack from the second position only.
Now keeping all this in mind, I have formed a team with Fire Summoner Tarsa, and my enemy in this battle has also chosen Tarsa for himself Also we have this "Up close and personal" which basically says you can only summon cards with melee attack. So let's see how whose cards perform on the Battlefield!
Above you can see the first glimpse of the battlefield, where my and my enemy's cards are placed in their respective places. Based on what I have told you so far about the summoner Tarsa and the melee attack power, if you look at the cards and positions of both teams, you will understand that my opponent has selected and deployed half of his melee attackers in such a way that they are not in a position to attack even though they are in the battle. However, due to the Demoralize ability of a card placed in the wrong enemy positions, all my attackers will be reduced to their normal attacking capacity and I will only get +1 health from my summoner.
On the other hand, in my team, I have placed my super monster at the forefront, which has the lowest speed, so this card attack may last, but it will attack in every round and you can see how good its attacking power is.
After this, I have placed the grey melee monster Pallus in the second position, whose abilities include Flying and True Strike as well as Reach, due to which this melee card can perform from the second position as well.
I have placed cards with Sneak Ability on the third, fourth and fifth positions and as I told you, cards with Sneak Ability can attack the enemy's last position card from anywhere.
So according to this, all my cards are in the right position to attack in this battle, and apart from the right positions, one of my cards also has an ambush ability, which allows it to perform an extra attack even before the battle starts.
In this way, I used the true power of my summoner to its fullest and won this battle easily. However, a better team can be made with Tarsa because there is always room for improvement and hence I am confident that with each passing day, we will do something better in this game and in our lives as well.
I hope you learned something good from my blog! 😊🙏
Thank you for visiting and reading my blog. Generally, I keep writing blogs on life, nature, gardening, photography, and Splinterlands.
If you like any of these topics then you can also follow me. I deeply appreciate your comments and votes. 🙏
5% of this post reward goes to Ecency. Don't forget to support the projects you enjoy using.
Note:
- English is not my first language. So sometimes I use 'Google Translate'. Please don't think that anything I have written in this blog has been copied from somewhere or is AI-generated.
- Paragraph Dividers and all the photos are from #Splinterlands.
- All the other content images and words are mine unless otherwise stated.
Have a Happy and Blessed day!