In the chaotic flames of battle, agility can be just as deadly as raw power. Flame Mephit, a Rare Fire unit, embodies this philosophy with its high-speed, evasive attacks. At just 2 Mana, this fiery sprite is an excellent choice for low-cost battles or as a sneaky damage dealer in larger matchups.
Stats at Max Level (8)
- Ranged Attack: 2
- Speed: 4
- Armor: 0
- Health: 6
Abilities Breakdown
Flying – This grants increased evasion against non-Flying enemies, making it harder to hit with Melee or Ranged attacks. It also provides resistance against abilities like Earthquake, making Flame Mephit a solid pick in battles with that modifier.
Backfire – If an enemy misses their attack on Flame Mephit, they will take damage in return. Combined with its Flying ability and high speed, this makes it a nightmare for slower attackers who struggle to land hits.
Battle Strategy
Flame Mephit may not have the strongest attack, but its evasive playstyle makes it a valuable pick in the right lineup. Here’s how you can make the most out of this fiery trickster:
- Use it in Earthquake battles – Since it has Flying, it will be immune to the damage while grounded enemies take hits every round.
- Pair with Speed Boosters – Cards like Tarsa (Swiftness) or Countess Sinash can push its speed even higher, making it nearly untouchable.
- Combine with Dodge or Blind abilities – Adding even more evasion effects can maximize the potential of Backfire, forcing enemies to hurt themselves when they miss.
- Deploy against Sneak attackers – If positioned well, Mephit can act as a decoy, baiting enemy Sneak units into missing and taking Backfire damage.
Final Verdict
Flame Mephit is a low-cost but highly effective backline harasser. Its Flying ability and high speed make it hard to hit, while Backfire punishes enemies for their mistakes. In the right setup, it can be an annoying, evasive threat that deals consistent chip damage while avoiding attacks.
🔥 Would you add Flame Mephit to your Fire deck? Share your thoughts! 🔥
Come And Join the Battle





