You are viewing a single comment's thread from:

RE: Lazy GM Tips: The Art of Re-skinning Monsters

in Gaming + Roleplaying14 days ago

I was beginning to miss these quick tips for narration. I like to use the word “color” (although I don't quite remember who I heard it from exactly) to refer to all those details that give depth to the game. I had a lot of fun with the facelift you gave to the classic goblin.

I've put myself in the shoes of a player you described these creatures to and you've piqued my interest. I think my favorites are the gnomes because, to me, they have the added bonus of discovering the feeric spirit thing. I think they would work very well as a “seed” of an adventure: you have a problem, some enemies and even a final boss.