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RE: GMing Styles & Player Input (A Quick Post from the Dark)

in Gaming + Roleplaying4 months ago

This is an amazing addition - when there is no "wrong way to play", we often can have long discussions about the different ways we all do it.

I'll chime in with some thoughts, though in the end, I think there are positives to all styles.

  1. I literally cannot help myself. The world gets built, in my head, its all I can do to scribble some things down about it from time to time.

1a. This is often to the detriment of actual "playing", in some ways I'm often just playing single player mode.

  1. Rules-light like you describe, is probably the best, obstacle free way to get around to rolling dice with friends.

2a. It also is a super tricky way to get "me", and people like me, to do a lot of the work "for you", as a GM.

2b. And this is positive, since there is so much to do as a GM.

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