
Cover of the March 1986 issue of Compute!
Compute! was an excellent magazine that covered most popular computers of the time. I was partial to the spin-off Gazette because I had a Commodore 64 but this one was excellent as well. It was a little less technical that Byte but all magazines at the time were technical compared to today. The March 1986 issue includes:
Features
- The Future of Mass Storage - The future was bright for mass storage. 3.5" floppies were replacing 5.25" floppies, Hard drives were becoming affordable, and optical storage for the average user was on the horizon.
- The Computerized Home - Computerized home automation was a thing long before Alexa. The X-10 interface was the de-facto standard and X-10 modules were available for pretty much any platform.
- Switchbox - A type-in puzzle game with versions specifically for the Commodore 128, Commodore 64, Atari 8-bit, Atari ST, PC, and Amiga.
Reviews
- The Works! - A software package for the Commodore 64 and Apple II that includes 13 programs in the categories of tools, organizers, arts, and learning.
- Under Fire - A World War II strategy game for the Apple II.
- M-Disk - Software for creating a RAM Disk on the Atari ST.
- Atari XM301 Modem - A 300bps direct connect modem for Atari 8-bit computers.

Table of Contents from the March 1986 issue of Compute!
Columns and Departments
- The Editor's Notes - A comparison of the new Amiga and Atari ST.
- Readers' Feedback - Letters from readers about code comments, computers for charity, recording music on the Amiga, and more.
- HOTWARE - The top five selling software titles in three different categories. In the top places were F-15 Strike Eagle (Entertainment), Typing Tutor III (Education), and Print Shop (Home Management).
- INSIGHT: Atari - A look at Atari character codes. Atari 8-bit computers used a variant of ASCII called ATASCII.
- The Beginner's Page: Cutting Strings Without Scissors - How to split strings in BASIC.
- Computers and Society: Humanizing the User Interface, Part 1 - Exploring ways to make the user interface easier to use and more intuitive.
The Journal
- IBM Fractal Graphics - Three type-in programs for creating fractals on the IBM PC and PCjr.
- Commodore ML Saver - A type-in program for saving machine language programs directly from memory to disk on the Commodore 64.
- Loading and Linking Commodore Programs, Part 1 - The first in a series of article on loading, chaining, and overlaying programs on Commodore computers.
- Atari P/M Graphics Toolkit - Atari Player/Missile graphics is the Atari 8-bit version of sprites. This type-in toolkit makes it easier to develop and use P/M graphics on the Atari.
- MultiMemory for Commodore 64 and Apple - Short type-in programs for the Commodore 64 and Apple II that allow you to segment memory for loading multiple BASIC programs.
- Experimenting with SID Sound - Some examples for controlling the Commodore 64's SID sound chip.

Back cover of the March 1986 issue of Compute!
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