What baffles me most is that SPS fully diluted is 70 Million, while Axie is 2.1 Billion, Sandbox 1.5 Billion, Decentraland 1 Billion, Illuvium 800 Million, Echelon Prime 1.2 Billion, Big Time 2 Billion, ...
All games that for as far as I know don't even have the player base of Splinterlands. I'm not saying Splinterlands should be worth that much, it just puzzles me how those projects manage to maintain those crazy valuations without dumping.