BATTLE MAGE SECRETS [ENG/PT-BR] Splinterlands - RULE: FIRE & REGRET

in FreeCompliments7 months ago
E no desafio de batalha semanal splinterlands tem a regra "FIRE & REGRET" onde todas as cartas da partida ganha a habilidade de devolver parte do dano recebido se for atacado por um arqueiroAnd in the weekly battle challenge splinterlands has the "FIRE & REGRET" rule where all cards in the match gain the ability to return part of the damage received if attacked by an archer

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Replay - "FIRE & REGRET" - Battle

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"FIRE & REGRET" que é quando uma carta do tipo arqueiro ataca vc e uma parte do ataque é retornado ao atacante geralmente quando vem esta habilidade na partida por logica os jogadores acabam nao usando arqueiro mas nao me surpreendiria ver alguem usando arqueiro desde que alguem no grupo tem habilidade de shield para concerta o escudo quando o ataque for retornado e ele tentar sobreviver durante os turnos alem dessa habilidade outra obrigatoria veio na partida que é "trample" que é quando uma carta com ataque fisico derrota uma carta do oponente ele ganha mais um ataque porem com essa habilidade como regra ela é ativada infinitamente ou seja ao derrotar uma carta vc ganha mais um ataque em sequencia infinitamente podendo derrotar todas as cartas em um unico turno desde que mate todas com um unico golpe, porem como ja existe regras na partida e nem todas as cartas do jogo tem essa habilidade, significa que ao escolher uma carta que tenha essa habilidade vai interferir na sua estrategia do jogo porque qual a logica de vc usar uma carta pra obter vantagem na batalha se ela nao ajudará muito por causa das regras obrigatorias? logo de todas as regras obrigatorias do jogo essa nem sempre poderá ser usada por todos dentro da comunidade splinterlands"FIRE & REGRET" which is when an archer-type card attacks you and part of the attack is returned to the attacker. in the group there is a shield ability to fix the shield when the attack is returned and they try to survive during the turns, in addition to this ability, another mandatory skill came in the game which is "trample", which is when a card with a physical attack defeats an opponent's card, it wins one more attack, but with this ability, as a rule, it is activated infinitely, that is, when you defeat a card you gain one more attack in an infinite sequence, being able to defeat all the cards in a single turn as long as you kill them all with a single blow, however, as there are already rules in the game and not all cards in the game have this ability, it means that choosing a card that has this ability will interfere with your game strategy because what is the point of using a card to gain an advantage in battle if it won't help much because of it? because of mandatory rules? Of all the mandatory rules of the game, this one cannot always be used by everyone within the splinterlands community

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Apos as habildiades serem ativadas eu ja sabia que ia perder a luta afinal meu adversairo usou o sumoner "Scarred Llama Mage" que é uma das cartas mais dificeis de derrotar porque ao sobrar apenas uma cartaa na batalha se combinado com uma carta cura ela fica invencivel porque alem disso ele fica removendo efeitos negativos a cada turno por exemplo se eu aplicasse um "anti-cura" no proximo turno ele removeria o anti-cura e voltaria a se curar é complicado porque eu usei varias cartas com pouca mana enquanto meu adversairo focou numa unica carta com muita mana no caso 2 delas bem forte nada poderei fazer porem vamos ver o que vai acontecer durante os turnosAfter the skills were activated I already knew I was going to lose the fight after all my opponent used the sumoner "Scarred Llama Mage" which is one of the most difficult cards to defeat because with only one card left in the battle if combined with a healing card it becomes invincible because in addition he keeps removing negative effects every turn, for example if I applied an "anti-heal" in the next turn he would remove the anti-heal and heal himself again. It's complicated because I used several cards with little mana while my opponent focused In a single card with a lot of mana, in this case 2 of them are very strong, I won't be able to do anything, but let's see what will happen during the turns.

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Como as cartas se curam ficarei em um loop infinito atacando ele e se se curando um detalhe e que sobrou algumas mana e eu poderia usar uma carta que ataca de longe eu provavelmente acabaria derrotando a carta de cima mais forte porem sobraria a de baixo e como a maioria das minhas cartas tem pouco ataque ele provavelmente ficará se curando se curando ate derrotar todas elasAs the cards heal I will be in an infinite loop attacking him and if a detail is healing and I have some mana left and I could use a card that attacks from afar I would probably end up defeating the strongest top card but the bottom one would be left and like that Most of my cards have little attack, he will probably heal himself until he defeats them all

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E eu fiquei em loop por 9 turnos ele atacando e se curando derrotando uma por uma ate deter todas e eu perder a batalhaAnd I stayed in a loop for 9 turns, him attacking and healing himself, defeating them one by one until he stopped them all and I lost the battle


❗️ LAST TIP ❗️

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A regra obrigatoria em si nao faz muita diferença seja "anti archeiro" ou "trample" so faria alguns resultado se todos tivessem usando arqueiros ou em partidas onde "somente pode ser usado ataque fisicos" ai no caso todos seriam obrigados a usar ataques fisicos os quais teriam a habilidade ativada infinita vezes, alguma vezes como a batalha vista a cima nao adianta muito ter regra porque o adversario vai ficar se curando, e curando em loop e por mais que eu ultilizasse por exemplo cartas que curem eu tambem perderia porque como ele usou somentes cartas boas com muitos pontos de vida que quando morrer ficará ainda mais forte devido a habilidade do sumoner apos o turno 20 que é quando todos começam a perder pontos de vida eu morreria primeiro devido a poucos pontos de vida com relaçao ao adversario o que eu quero dizer é que por mais que vc use uma boa estartegia um bom sumoner pode anular tudo isso, porem este sumoner é caro o aluguel e eu nao acho vantajoso alugar algo tão caro que so vou usar de vez em quando, e esta foi a batalha semnaal splinterlands, te vejo semana que vem tenha um bom inicio de semana!The mandatory rule itself doesn't make much difference whether it's "anti archer" or "trample" it would only make some results if everyone had to use archers or in matches where "only physical attacks can be used" in which case everyone would be forced to use physical attacks. which would have the ability activated infinitely many times, sometimes like the battle seen above, there's not much point in having a rule because the opponent will keep healing himself, and healing in a loop, and no matter how much I used, for example, cards that heal, I would also lose because like him he only used good cards with a lot of life points that when he dies he will be even stronger due to the sumer's ability after turn 20 which is when everyone starts to lose life points I would die first due to few life points in relation to the opponent which What I want to say is that no matter how much you use a good strategy, a good sumer can nullify all of this, however this sumer is expensive to rent and I don't think it's advantageous to rent something so expensive that I'm only going to use it from time to time, and this was the weekly battle splinterlands, see you next week have a good start to the week!

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❗️ Habilidades da partida ❗️

❗️ Match Skills ❗️

dsfsd34234.jpgall cards gain reflect against archer
Se vc é novo por aqui eu faço drops todas as semanas a comunidade splinterlands de cartas, DEC e SPS, entao nao deixe de me seguir e participar das discussão sobre o jogo deixarei o link abaixo caso vc tenha interesse em se juntar a nos!👇If you're new here I drop every week the splinterlands community of cards, DEC and SPS, so be sure to follow me and participate in the discussions about the game I'll leave the link below if you're interested in joining us!👇

5 SPS DROP 👇|

6x CARDS 👇

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see you soon!

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