
Modelo 3D del splinterland LORD ARIANTHUS, primero hice la forma metálica en em programa maya, luego en Zbrush hice la cabeza y demás detalles, UV's, retopologia, y por ultimo lo texturice en adobe substance painter y el render en iRay. Varios días para completarlo, con alguna dificultades, pero al final me gustó el resultado.
3D model of the splinterland LORD ARIANTHUS, first I made the metallic shape in the Mayan program, then in Zbrush I made the head and other details, UV's, retopology, and finally I textured it in Adobe Substance Painter and the render in iRay. Several days to complete it, with some difficulties, but in the end I liked the result.
Renders:
FIN.
Traducido al ingles con Google Translate
Translated to English with Google Translate