You could look into the Blockhain SDK by ENJIN.
If you ask about it in the GODOT communities, you'll find out that no one gives it much thought. Godot is a fantastic tool for short, straightforward jobs; anything complex, although it's being improved every month, is worked on in more powerful things like Unity.
I participate in some discussions on the Discord server, and there is no current preference for integrating anything Web3 into Godot.