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RE: You may have lost me Splinterlands

in Reflections5 days ago

I go through various feelings with splinterlands. I still love it, despite the fact that I only play guild brawls and land now. I love the epic vision of it, and its probably my favourite drama to follow as well (listening to people talk endlessly about splinterlands is genuinely my favourite way to fall asleep sometimes!). But you are right that the big players are having a lot of fun while small players get a bitter pill. I really hope that this is changing with the campaign mode, at least for beginners. We need to be able to have more fun with the assets we own but I think the team knows this. The free to play version is coming (fingers crossed) and although it might never make up for the pain us OGs have experienced, I like to think they will get it right for future players. There has been so much mismanagement across the entire Web3 world that I cant help but feel proud of splinterlands just for surviving, and still holding on to a glorious vision, while still building out the experience in to quite a deep and complex ecosystem. I guess we were guinea pigs. Naive, wide eyed sacrifices on the road to glory. Some will never forgive them, but I still see splinterlands as the most impressive forerunner in web3 gaming, pumping out cool products, generating revenue, facilitating a DAO, carving out a long term legacy on the very brink of a confusing and unstable new technology. Its actually stuff of legend (imo) and the fact that Im not rich enough or smart enough to make a passive income from it has sort of made way for my sense of appreciation at being present for the construction of such an ambitious conceptual behemoth. Its perhaps easier for me to say all this because I took the plunge and bought a tract in the land pre-sale. Ive only got 25% of it working but honestly Ive enjoyed being a land holder more than I should, considering how little utility its had all this time! I just hope that once theyve launched the free-to-play mode, they get down to brass tacks and make sure that the fun factor is absolutely prevalent, for every player, from the bottom to the top. I don't know what it will take, but I still have faith that this team can deliver a genuine market contender to satisfy a whole galaxy of intrepid collectors. And if it fails? Well, despite the mistakes and regrets, and the financial ruin, I will still feel that I was part of a seminal, historically significant web3 project that held a place in my heart and mind in a way that no other game has ever done. 7 years and counting. And im still fascinated to see where its going!

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Yeah, I wish I had been able to afford more land when the sale was on. My seven pieces are pretty lame and worthless to be honest. A tract would have changed things quite a bit for me. You are right though, compared to most of the games over on WAX that I have played it is still impressive that Splinterlands has come this far for so long.