
Whenever there’s news in Splinterlands, I get excited, but this time things were even more chaotic than usual. Why? The new card Calamity, which literally appeared ahead of schedule and is already stirring up conversation across the community. Honestly, I haven’t played with her yet, and I’m not even sure if she’s fully available for matches, but just looking at the lore and stats, you can already feel that chaos is coming.
I find it really interesting when a character is introduced with this aura of unpredictability.
Calamity’s lore is simple but very effective: a salamander raised by a dragon, who inherited a power beyond what she can control. That idea of fragility mixed with overwhelming force always appeals to me, because it leaves room for speculation. It’s as if it says: this card isn’t going to follow the normal rules.

Third Conclave Arcana Conflicts Airdrop

Based on the revealed stats and abilities, she really seems powerful. Here are the numbers: 4 mana, 10 health, 3 magic attack, and 4 speed. That already draws attention for balance: cheap to play but still durable. For me, that means she could fit into many team compositions without being a costly burden.
Now, looking at her abilities is where the real impact lies:
- Shapeshift, which treats her as all bloodlines, could open up synergies we haven’t even imagined yet.
- Electrified, which deals damage to allies at the start of each round, is one of those abilities that will divide opinions. Personally, I love it because it forces players to think outside the box.
- Life Leech gives absurd longevity, especially in longer battles.
- Expose, with an 80% chance to remove defenses, is basically a nightmare for tanks.
- And finally, Last Stand, which turns her into a destructive machine if she’s the last unit on the field.


I haven’t played with her yet, but just imagining the impact makes it clear that Calamity has the potential to be a game-changing card. She’s the kind of piece that, when she’s on the opponent’s team, forces you to rethink your strategy. Of course, all of this is still speculation. In practice, she might balance out differently, or it might not be so easy to fit her into teams. The point is: just the fact that we’re discussing her shows the card has already done its job.
Another positive aspect, in my opinion, is the reward system. Besides the chances in the draw, there’s a mechanic that guarantees a Gold Foil every 25 cards, or 13 if using potions. This removes the feeling of unfair luck and shows that effort really pays off.

Potions also make a difference. The boost from 4% to 8% on Gold Foil and 0.1% to 0.2% on Black Foil might seem small, but in the long run, it helps. I usually use potions when I want a greater sense of control over results, and this is exactly that case.
To top it off, the system also adds prizes to the Jackpot at the end of each conflict:
one Black Foil Arcane and five Gold Foil Arcana are added to the pool.
This keeps the market moving and gives that collective feeling that something big is happening. I genuinely see this phase of the game as one of the most interesting in recent times. Even without having played with Calamity yet, just the anticipation creates a wave of discussion and speculation. And I love that. I like when a card or mechanic divides opinions because it shows it’s not just “more of the same.”
If I had to bet, I’d say Calamity will become a standout card, not just for raw power, but for what she represents: chaos, unpredictability, and change. She might not be as dominant in practice as she seems on paper, but just carrying that aura already makes her one of the most anticipated.
Now it’s time to wait, build my Battle Wagon, rack up points, and hope luck (or the guaranteed drop) lets me get this chaotic salamander into my collection. If she’s even half of what she promises, it will be worth every entry invested.